How to play Minesweeper

Learn how to play Minesweeper: number clues, flags, chording, difficulty levels, and controls for touch, mouse, and keyboard.

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Open a small practice field and get walked through your first clues, one safe move at a time.

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About Minesweeper

Minesweeper is a logic puzzle played on a field of hidden squares. Every number you uncover gives you information about the mines nearby. Piece those clues together and turn an uncertain field into a clear picture, one safe move at a time.

On Lolo, choose a small field for a quick puzzle or a larger challenge. No-guess fields, hints, undo, and a hands-on lesson let you choose how much guidance you want as you learn.

Your goal

Reveal every square that does not contain a mine. Revealing a mine ends the game. You do not need to flag every mine to win: the goal is to uncover all the safe squares.

Read the numbers

A revealed number counts the mines in the eight squares touching it, including diagonals. A 1 means exactly one neighboring square contains a mine; a 2 means exactly two. At the edge of the field there are fewer neighboring squares, but the rule is the same.

This 1 is touching eight covered squares. Exactly one of them hides a mine.

Revealing an empty square opens the connected empty area and its bordering number clues automatically.

The left 1 touches only one covered square, so that square must be a mine. Once it is flagged, the middle 1 is already satisfied, and the square to its right is safe.

Place flags

Put a flag on a square you believe contains a mine. Flags are reminders, not proof: placing one does not check your answer. Remove a flag when you change your mind.

The top 1 already touches a flag, so the covered square below the flag is safe to reveal.

The mine counter shows the total mines minus your flags. Reaching zero does not mean you have won or that every flag is correct.

Reveal around a number

When the number of neighboring flags matches a revealed number, you can reveal the remaining neighbors together. This is called chording. With “Tap revealed numbers” enabled in Settings, activate the number to do this. With a mouse, you can also press the left and right buttons together on it.

This 1 has one flag beside it, so activating the number reveals its other seven neighbors at once.

Controls

Show controls for
InputAction
Touch or penTap a square using the selected Reveal or Flag tool. Hold a square to mark it.
MouseClick using the selected tool. Right-click to mark a square.
KeyboardTab to the board, then use arrow keys to move between squares. Enter or Space uses the selected tool; F marks the focused square.
UndoUse the Undo button, or Ctrl+Z / Command+Z while the board has keyboard focus.
Board viewDrag to pan, pinch or use the mouse wheel to zoom. Reset View returns to the default view.

The Reveal and Flag tools stay below the board. If Question marks is enabled, marking cycles through a flag, a question mark, and an unmarked square.

Choose a field

FieldDimensionsMines
Small9 × 910
Medium16 × 1640
Large30 × 1699

“Allow guessing” in Settings applies to new fields. Leave it off for fields designed to be solved with logic. Turn it on if you want fields that may require a guess. Board themes change the appearance, not the rules.

The timer records elapsed play time. First concentrate on clearing the field; you can aim for a faster finish as you become more confident.

When you get stuck

Compare clues that share unopened neighbors. A flag deduced from one clue may make another clue useful. Use Hint for guidance or Undo to revisit a move.

For a guided introduction, open How to play Minesweeper in the game menu and choose Learn by playing.

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